Editor Marciano
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MAME 0.127u4 (Emulador multiarcade), versiones y extras (W, L, M)
Ha salido una nueva versión de este emulador multiarcade.
Lista de mejoras y nuevos juegos emulados:
Quote:
MAMETesters Bugs Fixed
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- 02210: [Misc.] fieldday, undoukai: Game doesn't start. Source typo in 0.126u2. (MASH)
- 02240: [Crash/Freeze] All Sets in namcos12.c: Game Freeze (Aaron Giles)
- 02241: [Sound] kncljoe, kncljoea: Missing AY-3-8910A sound effects. (Aaron Giles)
- 02248: [Sound] All sets in m58.c: No sound in game (Aaron Giles)
- 02239: [Sound] stunrun: No OKI6295 sound. (Aaron Giles)
- 02249: [Crash/Freeze] All Sets in zn.c: Game Hangs (Aaron Giles)
- 02233: [Speed] chboxing, chwrestl, dokidoki: Game Speed/Timing issue (Curt Coder)
- 01897: [Original Reference] birdtry: DIP switch settings from manual. (Tafoid)
- 02242: [Gameplay] ikarijp, ikarijpb: Test screen now required to be cycled to enter game. (Nicola Salmoria)
Source Changes
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Added redump of indytemc. There's sprite/playfield flipping issues, hence GAME_IMPERFECT_GRAPHICS. [Dazzer]
Improvements to Funworld driver: [Roberto Fresca]
- Added new clone: Pool 10 (italian, set 4).
- Improved lamps layout for all games.
- Added Pool 10 pinout and DIP switches info.
- Updated technical notes.
Continued I/O map merging. [Andrew Gardner]
Changed Namco NB-x to use real C75 BIOS, read controls the real hardware way. [R. Belmont]
Added lamps support + layout to magjoker and galaxi. Magjoker has a good lamps sequence in the attract. [Roberto Fresca]
Fixed crash when hitting watchpoints on static handlers. [Aaron Giles]
Changed Namco NA-2 to use real C70 BIOS. Removed sound and input simulation code. Changed the NA-1/2 MCU type to M37702. [Phil Bennett]
Added correct colour PROMS to arkatour. [Dazzer]
Fixed inputs in Main Event (SNK) based on the info in http://otoya.sheep-cloud.net/dipsw/ma-mo/mainevent.html. [9IEM1smI0]
Jaleco 'Bomb's Away' Improvements [aDG4W+qp0]
Fixed refresh rate and interrupts in sg1000a driver, added 8255PPI and coin counter. [Curt Coder]
Changed requirements for laserdisc CHDs to require a new chunk of metadata with pre-decoded frame information. Modified chdman to automatically produce this for CHDs that are of the appropriate parameters. To fix up existing CHDs, use chdman -fixavdata on the CHD. [Aaron Giles]
Modified the laserdisc core to leverage the pre-decoded frame metadata, which is now required. This improves seek times when searching and allows the player-specific emulation access to the VBI data as soon as it would really be available. Changed update callback timing to fire just before the first line of VBI data would be read; at that point, the frame selection is assumed to be committed. [Aaron Giles]
Converted PR-8210 emulation over to using the actual MCU from the laserdisc player. This MCU controls low-level functions such as slider position and laser on/off, and receives decoded vertical blanking data in order to make decisions. Removed old HLE behavior. Note that the overlay text is displayed via the UI; this is temporary and will be fixed shortly. [Aaron Giles]
Converted Simutrek-hacked laserdisc emulation to using the actual MCU from the game, which in turn hands off commands to the PR-8210 MCU. This is still not 100% but is pretty close at this point and achieves the correct behaviors in most cases. [Aaron Giles]
Fixed Cube Quest overlay scaling to cover the whole screen. [Aaron Giles]
Changed laserdisc video parameters to position the screen area at the bottom rather than the top, since this corresponds more closely to standard line numbering. [Aaron Giles]
Extended the vbiparse code to support pack/unpack, and to more fully document all the meanings of the VBI codes. [Aaron Giles]
Updated ldplayer to support slow/fast forward movement, frame/chapter display, and separate controls for scanning/stepping. [Aaron Giles]
Added new built-in variable "frame" to the debugger. [Aaron Giles]
Fixed device-based ROM loading to support loading ROMs from the game's ZIP as well. [Aaron Giles]
CPU-internal regions now have priority again. Fixed mario by installing a handler in the SOUND_START function. [Aaron Giles]
Improved DIP switch handling and added DIP locations in epos.c. [Tafoid]
Added DIP locations to the dec0 driver. [Tafoid]
Separate NBA Jam TE from NBA Jam as they are not technically clones of each other. [Atari Ace]
Verified cpu clocks and corrected/verified OKI M6295 frequencies and pin for Shadow Force. [Corrado Tomaselli]
New games added or promoted from NOT_WORKING status
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Fire Fox (still needs proper laserdisc support) [smf]
New clones added
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Tengai (World) [Jet Black / Tormod]
Pool 10 (italian, set 4) [Roberto Fresca]
Hot Mind (adjustable prize) [David Haywood, Roberto Fresca]
Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123) [bonky_0013]
Three Wonders (hack?) [EMMA team]
New games marked as GAME_NOT_WORKING
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Funny Land de Luxe [Tomasz Slanina]
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Sitio oficial MameUI32 y MameUI64 0.127u4(Línea de comandos Windows)
Versiones:
Descargar MameUI32 y MameUI64 .127.4(Windows)
Descargar MAME Plus! 0.127u4(Windows)
Descargar MAME32UIXT 0.127u4(Windows)
Descargar SDLMAME 0.127u4(Linux y Mac)
Descargar SDLMAME 0.127(Ubuntu)
Descargar MameUIFX32 0.127u2(Windows)
Descargar NEO·ARC MAME32 Plus! 0.127 (Windows)
Descargar MAME32 Neht 0.127 (Windows)
Descargar Mame Plus Multi J.E.T. 0.127 (Windows)
Descargar MAME32+ Ash-build 0.127 (Windows)
Descargar WolfMAME Plus 0.127 (Línea de comandos Windows)
Descargar AGEMame 0.127 (Maquinas tragaperras)
Descargar MAME32k (Soporte Kaillera)
Descargar DDEmeMame 0.37b16.95 (Soporte Kaillera)
Descargar versión anterior del MAME (Línea de comandos Windows)
Extras:
Mameinfo.dat v0.127u4
History.dat 0.127
Mame Cheat 0.127
Unofficial Hiscore.dat v0105
Dats del Mame 0.127u4
Dats del Mame 0.127
Dats antiguos del Mame
Flyers
Flyers desde otro sitio
Titles
Samples
Screenshots, Icons, Cabinet Images, Background Images, Clrmame *.DATs.
Control panels, Cabinets, Marquees.
Bezels, Backdrops, Overlays, Instruction Cards, Marquees, Lamps and LEDs, Control Panel Graphics.
Effect Files, UI Fonts, Crosshairs, Dock Icons.
Icons desde otro sitio
Cabinets desde otro sitio
Marquees desde otro sitio
Command.dat
Crash Test Snaps & Videos
Mame PCB Collection
Controller config files, folders
NPlayers.ini
Tutoriales:
FAQ del Mame (oficial)
Funciones especiales de Mame
Los secretos de Mame
Configurar y Jugar en Red con Mame
Configuración avanzada de controles en MAME
Imitación de monitor arcade en PC
Gráficas de recreativas
Revisiones de juegos del Mame
Editado por LOI en 23-sep-2008 a las 22:42.
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