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Old 22-mar-2007, 22:45   #1
LOI
Editor Marciano
No$gba 2.4 (Emulador GBA y NDS)

Nueva versión de este emulador de GBA y NDS para Windows y DOS con muchas novedades respecto a los juegos de la NDS.

Lista de novedades:
Quote:
xboo: retested all xboo functions, re-fixed gba-bios dump, faster nds-download

nds/2d: fixed crash on empty/unallocated extended-obj-palette-slot (spiderman)

nds/3d/help: added various important notes in polygon light parameters chapter

nds/3d: recurses directional matrix (as on real nds, instead of gl_normalize)

nds/3d: skinning support (by soft_mul_vector, instead opengl modelview matrix)

nds/cart/help: added new info on first 2K of secure area (fixed bytes, crc16)

nds/gba/xboo: includes cmd/length in checksums (rather than raw data-checksum)

nds/xboo: get_info shows nds-backup type (chip-id and status-register bits)

nds/2d: fixed unrotated 512x256/512x512 bitmap sizes (thanks Kevin Keeling)

nds/dma: prevents dma from accessing tcm (for compatibility with downhill jam)

nds/xboo: added download NDS-cart from NDS-slot (slow 2 megabytes per minute)

nds/gba/xboo: splits downloads into small blocks (with block-retry on bad crc)

nds/cartloader: also accepts already-decrypted-and-destroyed secure-area-id's

gba/undoc/help: added newly discovered wram-disable bits (4000800h bits 0,5)

nds/cart: emulates correct nds chip-id size-field in respect to rom-image size

nds/cart/help: added note on nds-cart chip-id size field (nn+1 megabytes)

nds/screenshot: supports dual 256x192pix screens (as simple 256x384 bitmap)

nds/3d: supports keep-old-depth-setting for translucent-polygons (DepthMask)

nds/3d/rear: supports rear-plane rgba/depth bitmap (killer slow when/if used)

nds/3d/io: new 8bit write support, fixed 16bit write (accidently out_32_norm)
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