26-oct-2008, 16:52 | #1 |
Usuario registrado
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Problemas con Mala y Advmame Video
Hola a todos,
Tengo montado mi maquina con Windows XP (soft15khz), advmame y mala. Windows y Mala funciona perfecto pero cuando abro un juego no lo veo en pantalla completa. Lo veo muy pequeño. He mirado la configuracion de MALA y esta puesto bien, creo... Muchas gracias, Rob |
26-oct-2008, 17:29 | #2 |
Administrador
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Probablemente sea debido a la configuración de vídeo del advmame. ¿Por qué no usas un mame32 o mameUI?
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26-oct-2008, 18:02 | #3 |
Usuario registrado
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Hola,
Prefiero usar advmame sí puedo. |
26-oct-2008, 18:28 | #4 |
Administrador
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pues revísate las opciones de video del fichero advmame.rc
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27-oct-2008, 11:11 | #5 |
Reencarnación de Priapo!!
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Una vez estés ejecutando el juego en el Advmame, pulsa TAB y metéte en las opciones de video.
Verás una opción llamada Display Resize o similar, ahora mismo, tal y como lo tienes en la pantalla, fijo que la tienes puesta en None (ninguna), lo suyo es ponerla en Mixed o Integer. Sería conveniente que pusieras tu advmame.rc para que le pueda dar un vistazo. Un saludo. |
29-oct-2008, 00:03 | #6 |
Usuario registrado
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Mi advmame.rc
Code:
debug_crash no debug_rawsound no debug_speedmark no device_color_bgr15 yes device_color_bgr16 yes device_color_bgr24 yes device_color_bgr32 yes device_color_bgr8 yes device_color_palette8 yes device_color_yuy2 yes device_joystick auto device_keyboard auto device_lgrawinput_calibration auto device_mouse auto device_sdl_samples 2048 device_sound auto device_svgawin_divideclock no device_svgawin_skipboard 0 device_svgawin_stub fullscreen device_video auto device_video_cursor auto device_video_doublescan yes device_video_fastchange no device_video_interlace yes device_video_output fullscreen device_video_overlaysize 1024 device_video_singlescan yes dir_artwork artwork dir_diff diff dir_hi hi dir_image image dir_inp inp dir_memcard memcard dir_nvram nvram dir_rom rom dir_sample sample dir_snap snap dir_sta sta display_adjust none display_antialias yes display_artwork_backdrop yes display_artwork_bezel no display_artwork_crop yes display_artwork_overlay yes display_aspectx 4 display_aspecty 3 display_beam 1 display_brightness 1 display_buffer no display_color auto display_expand 1 display_flicker 0 display_flipx no display_flipy no display_frameskip auto display_gamma 1 display_intensity 1.5 display_interlaceeffect none display_magnify 1 display_mode fullscreen display_pausebrightness 1 display_resize mixed display_resizeeffect auto display_restore yes display_rgbeffect none display_rol no display_ror no display_scanlines no display_skipcolumns auto display_skiplines auto display_translucency yes display_vsync yes include input_hotkey yes input_idleexit 0 input_map[coin5] auto input_map[coin6] auto input_map[coin7] auto input_map[coin8] auto input_map[event10] auto input_map[event11] auto input_map[event12] auto input_map[event13] auto input_map[event14] auto input_map[event1] auto input_map[event2] auto input_map[event3] auto input_map[event4] auto input_map[event5] auto input_map[event6] auto input_map[event7] auto input_map[event8] auto input_map[event9] auto input_map[p1_dialx] auto input_map[p1_dialy] auto input_map[p1_lightgunx] auto input_map[p1_lightguny] auto input_map[p1_mousex] auto input_map[p1_mousey] auto input_map[p1_paddlex] auto input_map[p1_paddley] auto input_map[p1_pedalbrake] auto input_map[p1_pedalgas] auto input_map[p1_pedalother] auto input_map[p1_stickx] auto input_map[p1_sticky] auto input_map[p1_stickz] auto input_map[p1_trackballx] auto input_map[p1_trackbally] auto input_map[p2_dialx] auto input_map[p2_dialy] auto input_map[p2_lightgunx] auto input_map[p2_lightguny] auto input_map[p2_mousex] auto input_map[p2_mousey] auto input_map[p2_paddlex] auto input_map[p2_paddley] auto input_map[p2_pedalbrake] auto input_map[p2_pedalgas] auto input_map[p2_pedalother] auto input_map[p2_stickx] auto input_map[p2_sticky] auto input_map[p2_stickz] auto input_map[p2_trackballx] auto input_map[p2_trackbally] auto input_map[p3_dialx] auto input_map[p3_dialy] auto input_map[p3_lightgunx] auto input_map[p3_lightguny] auto input_map[p3_mahjong_a] auto input_map[p3_mahjong_b] auto input_map[p3_mahjong_bet] auto input_map[p3_mahjong_c] auto input_map[p3_mahjong_chance] auto input_map[p3_mahjong_chi] auto input_map[p3_mahjong_d] auto input_map[p3_mahjong_double_up] auto input_map[p3_mahjong_e] auto input_map[p3_mahjong_f] auto input_map[p3_mahjong_flip_flop] auto input_map[p3_mahjong_g] auto input_map[p3_mahjong_h] auto input_map[p3_mahjong_i] auto input_map[p3_mahjong_j] auto input_map[p3_mahjong_k] auto input_map[p3_mahjong_kan] auto input_map[p3_mahjong_l] auto input_map[p3_mahjong_m] auto input_map[p3_mahjong_n] auto input_map[p3_mahjong_pon] auto input_map[p3_mahjong_reach] auto input_map[p3_mahjong_ron] auto input_map[p3_mahjong_score] auto input_map[p3_mousex] auto input_map[p3_mousey] auto input_map[p3_paddlex] auto input_map[p3_paddley] auto input_map[p3_pedalbrake] auto input_map[p3_pedalgas] auto input_map[p3_pedalother] auto input_map[p3_stickx] auto input_map[p3_sticky] auto input_map[p3_stickz] auto input_map[p3_trackballx] auto input_map[p3_trackbally] auto input_map[p4_dialx] auto input_map[p4_dialy] auto input_map[p4_lightgunx] auto input_map[p4_lightguny] auto input_map[p4_mahjong_a] auto input_map[p4_mahjong_b] auto input_map[p4_mahjong_bet] auto input_map[p4_mahjong_c] auto input_map[p4_mahjong_chance] auto input_map[p4_mahjong_chi] auto input_map[p4_mahjong_d] auto input_map[p4_mahjong_double_up] auto input_map[p4_mahjong_e] auto input_map[p4_mahjong_f] auto input_map[p4_mahjong_flip_flop] auto input_map[p4_mahjong_g] auto input_map[p4_mahjong_h] auto input_map[p4_mahjong_i] auto input_map[p4_mahjong_j] auto input_map[p4_mahjong_k] auto input_map[p4_mahjong_kan] auto input_map[p4_mahjong_l] auto input_map[p4_mahjong_m] auto input_map[p4_mahjong_n] auto input_map[p4_mahjong_pon] auto input_map[p4_mahjong_reach] auto input_map[p4_mahjong_ron] auto input_map[p4_mahjong_score] auto input_map[p4_mousex] auto input_map[p4_mousey] auto input_map[p4_paddlex] auto input_map[p4_paddley] auto input_map[p4_pedalbrake] auto input_map[p4_pedalgas] auto input_map[p4_pedalother] auto input_map[p4_stickx] auto input_map[p4_sticky] auto input_map[p4_stickz] auto input_map[p4_trackballx] auto input_map[p4_trackbally] auto input_map[safequit] auto input_map[service_coin5] auto input_map[service_coin6] auto input_map[service_coin7] auto input_map[service_coin8] auto input_map[ui_toggle_ui] auto input_steadykey no misc_bios default misc_cheat no misc_cheatfile cheat.dat misc_difficulty none misc_eventdebug no misc_eventfile event.dat misc_freeplay no misc_hiscorefile hiscore.dat misc_lang none misc_languagefile english.lng misc_mutedemo no misc_quiet yes misc_safequit yes misc_timetorun 0 record_sound yes record_sound_time 15 record_video yes record_video_interleave 2 record_video_time 15 script_coin1 script_coin2 script_coin3 script_coin4 script_emulation script_event1 script_event10 script_event11 script_event12 script_event13 script_event14 script_event2 script_event3 script_event4 script_event5 script_event6 script_event7 script_event8 script_event9 script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1); script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10); script_led3 script_play script_safequit script_start1 script_start2 script_start3 script_start4 script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100); script_video wait(!event()); set(kdb, 0); sound_adjust auto sound_equalizer_highvolume 0 sound_equalizer_lowvolume 0 sound_equalizer_midvolume 0 sound_latency 0.05 sound_mode auto sound_normalize yes sound_samplerate 44100 sound_samples yes sound_volume -3 sync_fps auto sync_resample auto sync_speed 1 sync_startuptime auto sync_turbospeed 3 ui_color[help_other] 000000 808080 ui_color[help_p1] 000000 ffff00 ui_color[help_p2] 000000 00ff00 ui_color[help_p3] 000000 ff0000 ui_color[help_p4] 000000 00ffff ui_color[interface] 000000 ffffff ui_color[select] 000000 afffff ui_color[tag] 247ef0 ffffff ui_font auto ui_fontsize auto ui_helpimage auto ui_translucency 0.8 undrfire/input_setting[p1_lightgunx] keydelta:80,centerdelta:80,sensitivity:90,reverse:1 undrfire/input_setting[p1_lightguny] keydelta:80,centerdelta:80,sensitivity:90,reverse:0 archrivl/display_mode sdl_512x448 archrivl/display_resize none shinobi/display_mode sdl_401x256 shinobi/display_resize fractional sgunner/input_setting[p1_lightgunx] keydelta:40,centerdelta:40,sensitivity:50,reverse:0 sgunner/input_setting[p2_lightgunx] keydelta:20,centerdelta:20,sensitivity:50,reverse:0 sgunner/input_setting[p1_lightguny] keydelta:40,centerdelta:41,sensitivity:51,reverse:0 opwolf/input_setting[p1_lightgunx] keydelta:50,centerdelta:50,sensitivity:86,reverse:0 opwolf/input_setting[p1_lightguny] keydelta:52,centerdelta:50,sensitivity:87,reverse:0 lethalen/input_setting[p1_lightgunx] keydelta:42,centerdelta:43,sensitivity:25,reverse:0 lethalen/input_setting[p1_lightguny] keydelta:39,centerdelta:41,sensitivity:25,reverse:0 384x240/display_resize none 320x232/display_mode sdl_321x256 320x232/display_resize none puckman/display_mode sdl_401x256 puckman/display_magnify 2 puckman/display_resize fractional 224x256/display_mode sdl_401x256 224x256/display_magnify auto 224x256/display_vsync no 224x256/display_resize none pang/display_mode sdl_401x256 pang/display_resize fractional 384x240/display_mode sdl_401x256 384x240/display_resizeeffect none 384x224/display_mode sdl_392x240 384x224/display_resize none input_map[ui_on_screen_display] keyboard[0,backslash] vendetta/display_mode sdl_304x240 vendetta/display_resize none kungfum/display_mode sdl_256x240 kungfum/display_resize none kchamp/input_map[p1_doubleleft_right] keyboard[0,right] kchamp/input_map[p1_doubleleft_left] keyboard[0,left] kchamp/input_map[p1_doubleleft_up] keyboard[0,up] kchamp/input_map[p1_doubleleft_down] keyboard[0,down] kchamp/input_map[p1_doubleright_right] keyboard[0,g] kchamp/input_map[p1_doubleright_left] keyboard[0,d] kchamp/input_map[p1_doubleright_up] keyboard[0,r] kchamp/input_map[p1_doubleright_down] keyboard[0,f] 1941/display_mode sdl_401x256 1941/display_resize fractional pcktgal/display_mode sdl_288x240 pcktgal/display_resizeeffect scale pcktgal/display_resize none pspikes/display_mode sdl_401x256 pspikes/display_resizeeffect none pspikes/display_resize fractional shinobi/display_resizeeffect none shinobi/input_dipswitch[language] english wboy/display_mode sdl_256x240 wboy/display_resizeeffect none wboy/display_resize none combasc/display_mode sdl_401x256 combasc/display_resizeeffect none combasc/display_resize fractional goldnaxe/display_mode sdl_321x256 goldnaxe/display_resize fractional mslug5/display_mode sdl_321x240 mslug5/display_resize none 320x224/display_mode sdl_640x480 320x224/display_resize none sgunner/display_mode sdl_288x240 sgunner/display_resize none rungun/input_dipswitch[bit2_unknown] on rungun/input_dipswitch[bit7_unknown] on trackfld/input_map[p1_button3] keyboard[0,lshift] outrun/input_map[p1_paddle_left] mouse_button[0,0] outrun/input_map[p1_paddle_right] mouse_button[0,1] s1945/display_mode sdl_321x256 224x320x60/display_mode sdl_352x264 ghouls/display_mode sdl_401x256 ghouls/display_resize fractional mslug2/input_map[service_coin1] |