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Old 06-may-2007, 21:00   #1
LOI
Editor Marciano
MAME 0.115 (Emulador multiarcade), versiones y extras (W, L, M)

Ha salido una nueva versión de este emulador multiarcade que entre las mejoras corrige algunos fallos pero no añade ningún juego nuevo.

Lista de mejoras y nuevos juegos emulados:
Quote:
MAMETesters Bugs Fixed
----------------------
ym2203slowdown0114u2gre [Aaron Giles]
powerins0104yel [Aaron Giles]
k007232_0114u1gre [Aaron Giles]
rfjetus0114u2red [Aaron Giles]
namcos2_0114yel [Zsolt Vasvari]
term2_0114u4yel [Aaron Giles]


Source Changes --------------
Additional ARM7 core fixes: [R. Belmont]
* Fixed SWI instruction in Thumb mode
* Rewrote SWP instruction to work properly
* Added some missing change_pc()s

Fixed Mustache Boy interrupt behavior and visible area.
[Lord Nightmare]

Updated Windows exit code to ensure cursor is shown again.
[Nathan Woods]

Moved Space Stranger/Space Stranger 2 into its own driver and fixed
cocktail mode. [Zsolt Vasvari]

Major rewrite of pmpoker driver: [Roberto Fresca]
* Removed all inputs hacks.
* Connected both PIAs properly.
* Demuxed all inputs for each game.
* Documented all outputs.
* Added lamps support.
* Created different layout files to cover each game.
* Add NVRAM support to all games.
* Corrected the color PROM status for each set.
* Figured out most of the DIP switches.
* Added diplocations to goldnpkb.

Updates Enigma 2 video and interrupt systems from the schematics.
Changed the color gun layout to match the flyers as much as possible.
[Zsolt Vasvari]

Converted Raiders 5 driver to tilemaps. [Zsolt Vasvari]

Updated 68705 clocks to take into account the internal divide by 4.
Added constant so that it is clear why this is being done.
[Aaron Giles]

Hooked up 6845 CRTC to the qix-based games. All games now generate
display resolutions and frame rates on the fly. Cleaned up memory
maps and a few other bits along the way. Added save state support.
[Aaron Giles]


New clones added
----------------
Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli]
Sitio oficial Mame 0.115 (Línea de comandos Windows)

Versiones:

Descargar Mame32b.115a (Windows)

Descargar MAME Plus! 0.115 (Windows)

Descargar Mame32fx 0.114 (Windows)

Descargar MAME 0.115 optimized (Línea de comandos Windows)

Descargar MAME32XT 0.115 (Windows)

Descargar Mame32Hp4 0.115 (Windows)

Descargar SDLMAME 0.115 (Linux y Mac)

Descagar Mame32 Plus! Plus! 0.115 (Soporte Kaillera)

Descargar NEO·ARC MAME32 Plus! 0.115 (Windows)

Descargar WolfMAME Plus 0.115 (Línea de comandos Windows)

Descargar MAMEx64 v0.115 (Windows XP x64)

Descagar AGEMame 43/0.115 (Maquinas tragaperras)

Extras:

Mameinfo.dat v0.115

History.dat 0.114

Dats del Mame 0.115

Mame Cheat 0.114

Unofficial Hiscore.dat v0105

Screenshots, Icons, Cabinet Images, Background Images, Clrmame *.DATs.

Tutoriales:

Funciones especiales de Mame

Los secretos de Mame

Optimización de MAME32 para ordenadores modestos

Configurar y Jugar en Red con Mame

Configuración avanzada de controles en MAME

Editado por LOI en 09-may-2007 a las 22:06.
   
Old 08-may-2007, 11:25   #2
LOI
Editor Marciano
Lista de las novedades de las versiones y extras del MAME:

MAME Plus! 0.115
Quote:
fixed buffer overflow in cheat menu

fixed command list crash in MSVC build

added Valencian(va_ES) support [Juanen]

updated Catalan, Spanish and Portuguese text [Juanen]

updated French text [Benjamin Siskoo]

updated Hungarian text [Delirious]

SDLMAME 0.115
Quote:
Updated to MAME 0.115.
Added 0.115 Source/Listinfo changes.
Newest Bugs (xxth May).
Completely re-added MAME 0.63-0.66 Source/Whatsnew/Readme-infos.
Fixed Mameinfo.dat infos.
AGEMame 42/0.115
Quote:
Included all updates from 0.114 to 0.115.
The main focus here has been improving the MPU4 driver, to the point that inputs now work correctly. This would allow Connect 4 to be playable, but it seems that there are still issues with the lamping.
Mame32 Plus! Plus! 0.115
Quote:
has support for PSX & Zinc 3D plugins as well as Kaillera support for online play and has this news:
Updated to Mame Plus! 0.115
Picture size correction patch application of [namukoshisutemu] 2 of E2J BBS

Editado por LOI en 08-may-2007 a las 20:37.
   
Old 09-may-2007, 21:56   #3
LOI
Editor Marciano
WolfMAME Plus 0.115
Quote:
Major changes in the past few versions:
Added a GUI version of wlfview. You will need the GTK+ 2.4 runtime installed to run it. The old console-based version is still included.
Disabling the auto state saving feature when recording. (0.101)
Generates a .wlf file - this file contains more information about the settings used and your system in general - is it not required for playback, but is highly recommended that any distributed INPs include the corresponding WLF file.
Random number generation 'fix' for the Pokey. Should make numerous Atari games playbackable, but has only been confirmed on Centipede, Gravitar and Cloak & Dagger thus far.
Override function for forced settings. Use -override on the commandline if you wish to use your own settings for playback.
The following drivers have been changed to set constant values to a real-time clock.
Please let me know if there are any issues with recording inps for any games that use/run on this hardware:
*Dallas DS2404 (used by Seibu SPI)
*Kaneko SuperNova (looks like VS Mahjong Otome Ryouran has a randomness issue)
*Namco System 12
*Othello Derby
*IGS PolyGameMaster
*Sega ST-V

Features
Input viewer, use -inpview to use this (fixed in 0.102).
Cheats are no longer the GUI default (to match the commandline default)
added sound/nosound check, the correct option will also be forced on playback
CPU type check: to make the clock speed display mean more.
Checks for Intel, AMD, Cyrix, Transmeta. Other CPUs marked as 'other/unknown'.
Now with version-based filenames - for those who want it all in one folder.
Disabled when recording:
*Pause
*Graphics/Tilemap display (method of pausing)
*State saving (another method of pausing)
*Autofire toggle key (can still be used through the menus, are you quick enough?)
*Speed throttle toggle key
*Quit dialog
Speed saved in the INP
Version stored in INP header for checking the version that made the recording.
Various other pieces of information stored in the INP header.
Added -allownvram/-noallownvram switch for allowing NVRAM to be used when recording.
-noallownvram is the default.
Regular format INPs can be played back now. Do note that there is no guarantee that regular MAME INPs will work, although some do. Neo Geo games definitely don't. MAME Plus Neo Geo INPs are unlikely to work either as WolfMAME doesn't compile in the hacks in this driver.
Driver changes:
*drivers/rohga.c: Other characters are selectable in Wizard Fire/Dark Seal
*drivers/psikyo.c: Fixed slowdowns in Battle K-Road [also included in MAME Plus now]