Allen_Strayjom | |
 Un amigo tuyo.....
Grupo: MemberMensajes: 80 Status:  | |
| Primero que nada gracias por tu tiempo Lord Hiryu, quiza sea muy estupida mi duda pero de verdad es que no he hallado la forma de corregir este problema pero bueno aqui esta mi "advmenu.rc" y "advmame.rc":
- MI ADVMENU.RC-
config save_at_exit device_color_bgr15 yes device_color_bgr16 yes device_color_bgr24 yes device_color_bgr32 yes device_color_bgr8 yes device_color_palette8 yes device_color_yuy2 yes device_joystick none device_keyboard auto device_mouse none device_sound auto device_svgaline_divideclock no device_svgaline_skipboard 0 device_vbeline_16bit_clock_multiplier 1 device_vbeline_8bit_clock_multiplier 1 device_vbeline_clock_multiplier 1 device_vbeline_mode bigger device_video auto device_video_cursor auto device_video_doublescan yes device_video_fastchange no device_video_interlace yes device_video_output auto device_video_overlaysize 1024 device_video_singlescan yes difficulty none display_brightness 1 display_gamma 1 display_orientation display_restoreatexit yes display_restoreatgame no display_size 1024 emulator "advmame" advmame "D:\Supern\advance\advmame.exe" event_alpha yes event_assign up up or 8_pad event_assign down down or 2_pad event_assign left left or 4_pad event_assign right right or 6_pad event_assign enter enter or enter_pad event_assign esc esc event_assign space space event_assign home home event_assign end end event_assign pgup pgup event_assign pgdn pgdn event_assign del del event_assign ins insert event_assign shutdown lcontrol esc event_assign mode tab event_assign help f1 event_assign group f2 event_assign type f3 event_assign exclude f4 event_assign sort f5 event_assign setgroup f9 event_assign settype f10 event_assign runclone f12 event_assign command f8 event_assign menu backquote or backslash event_assign emulator f6 event_assign rotate 0_pad event_assign lock scrlock event_assign preview space event_mode fast event_repeat 500 50 icon_space 43 idle_screensaver 60 10 idle_screensaver_preview snap idle_start 0 0 include input_hotkey no lock no menu_base 0 menu_rel 9 merge differential misc_exit normal misc_quiet yes mode list mode_skip mouse_delta 100 preview flyers preview_default none preview_default_cabinet yes preview_default_flyer none preview_default_icon none preview_default_marquee none preview_default_snap none preview_default_title none preview_expand 1.15 sort parent sound_background_begin none sound_background_end none sound_background_loop default sound_background_loop_dir "mp3" sound_background_start none sound_background_stop none sound_buffer 0.1 sound_foreground_begin default sound_foreground_end default sound_foreground_key default sound_foreground_start default sound_foreground_stop default sound_latency 0.1 sound_samplerate 44100 sound_volume -3 ui_background D:\Supern\advance\Hospital_view.png ui_bottombar yes ui_clip single ui_color help 000000 ffffff ui_color help_tag 247ef0 ffffff ui_color submenu_bar 247ef0 ffffff ui_color submenu_item 000000 ffffff ui_color submenu_item_select 000000 afffff ui_color submenu_hidden 808080 ffffff ui_color submenu_hidden_select 808080 afffff ui_color menu_item black white ui_color menu_hidden black white ui_color menu_tag black white ui_color menu_item_select black white ui_color menu_hidden_select black white ui_color menu_tag_select black white ui_color bar 000000 ffffff ui_color bar_tag 247ef0 ffffff ui_color bar_hidden 808080 ffffff ui_color grid 247ef0 ffffff ui_color backdrop 000000 808080 ui_color icon ffffff ffffff ui_color cursor 808080 ffffff ui_command_error Error running the command ui_command_menu Command... ui_console no ui_exit none ui_font auto ui_fontsize auto ui_game snap ui_gamemsg "Cargando, espera..." ui_help none ui_menukey yes ui_skipbottom 0 ui_skipleft 0 ui_skipright 0 ui_skiptop 0 ui_startup none ui_topbar yes ui_translucency 0.6 advmame/mode list advmame/sort name advmame/preview flyers group_include "" group_include "Bad" group_include "Good" group_include "Very Good" type_include "" type_include "Application" type_include "Arcade" type_include "Bet 'em Up" type_include "Breakout" type_include "Computer" type_include "Console" type_include "Fight" type_include "Filler" type_include "Flipper" type_include "Gun" type_include "Puzzle" type_include "RPG" type_include "Racing" type_include "Shot 'em Up" type_include "Sport" advmame/group_include "" advmame/group_include "Bad" advmame/group_include "Good" advmame/group_include "Very Good" emulator_include "advmame" emulator_include "advmame" group "" group "Bad" group "Good" group "Very Good" type "" type "Application" type "Arcade" type "Bet 'em Up" type "Breakout" type "Computer" type "Console" type "Fight" type "Filler" type "Flipper" type "Gun" type "Puzzle" type "Racing" type "RPG" type "Shot 'em Up" type "Sport" emulator_attrib "advmame" missing exclude emulator_attrib "advmame" clone exclude emulator_attrib "advmame" bad exclude emulator_attrib "advmame" vector include emulator_attrib "advmame" vertical include emulator_attrib "advmame" neogeo include emulator_attrib "advmame" deco include emulator_attrib "advmame" playchoice include game "advmame/pow" "" "" 161 6 ""
-MI ADVMAME.RC-
debug_crash no debug_rawsound no debug_speedmark no device_color_bgr15 yes device_color_bgr16 yes device_color_bgr24 yes device_color_bgr32 yes device_color_bgr8 yes device_color_palette8 yes device_color_yuy2 yes device_joystick auto device_keyboard auto device_mouse auto device_sound auto device_svgaline_divideclock no device_svgaline_skipboard 0 device_vbeline_16bit_clock_multiplier 1 device_vbeline_8bit_clock_multiplier 1 device_vbeline_clock_multiplier 1 device_vbeline_mode bigger device_video auto device_video_cursor auto device_video_doublescan yes device_video_fastchange no device_video_interlace yes device_video_output auto device_video_overlaysize 1024 device_video_singlescan yes dir_artwork artwork dir_flyers flyers dir_diff diff dir_hi hi dir_image image dir_inp inp dir_memcard memcard dir_nvram nvram dir_rom D:\Supern\advance\rom dir_sample sample dir_snap snap dir_sta sta display_adjust generate_yclock display_antialias yes display_artwork_backdrop yes display_artwork_bezel no display_artwork_crop yes display_artwork_overlay yes display_aspectx 4 display_aspecty 3 display_beam 1 display_brightness 1 display_buffer no display_color auto display_expand 1 display_flicker 0 display_flipx no display_flipy no display_frameskip auto display_gamma 1 display_intensity 1.5 display_interlaceeffect none display_magnify 1 display_mode auto display_pausebrightness 1 display_resize mixed display_resizeeffect auto display_restore yes display_rgbeffect none display_rol no display_ror no display_scanlines no display_skipcolumns auto display_skiplines auto display_translucency yes display_vsync yes include input_hotkey yes input_idleexit 0 input_map[coin5] auto input_map[coin6] auto input_map[coin7] auto input_map[coin8] auto input_map[event10] auto input_map[event11] auto input_map[event12] auto input_map[event13] auto input_map[event14] auto input_map[event1] auto input_map[event2] auto input_map[event3] auto input_map[event4] auto input_map[event5] auto input_map[event6] auto input_map[event7] auto input_map[event8] auto input_map[event9] auto input_map[p1_dialx] auto input_map[p1_dialy] auto input_map[p1_lightgunx] auto input_map[p1_lightguny] auto input_map[p1_mousex] auto input_map[p1_mousey] auto input_map[p1_paddlex] auto input_map[p1_paddley] auto input_map[p1_pedalbrake] auto input_map[p1_pedalgas] auto input_map[p1_pedalother] auto input_map[p1_stickx] auto input_map[p1_sticky] auto input_map[p1_stickz] auto input_map[p1_trackballx] auto input_map[p1_trackbally] auto input_map[p2_dialx] auto input_map[p2_dialy] auto input_map[p2_lightgunx] auto input_map[p2_lightguny] auto input_map[p2_mousex] auto input_map[p2_mousey] auto input_map[p2_paddlex] auto input_map[p2_paddley] auto input_map[p2_pedalbrake] auto input_map[p2_pedalgas] auto input_map[p2_pedalother] auto input_map[p2_stickx] auto input_map[p2_sticky] auto input_map[p2_stickz] auto input_map[p2_trackballx] auto input_map[p2_trackbally] auto input_map[p3_dialx] auto input_map[p3_dialy] auto input_map[p3_lightgunx] auto input_map[p3_lightguny] auto input_map[p3_mahjong_a] auto input_map[p3_mahjong_b] auto input_map[p3_mahjong_bet] auto input_map[p3_mahjong_c] auto input_map[p3_mahjong_chance] auto input_map[p3_mahjong_chi] auto input_map[p3_mahjong_d] auto input_map[p3_mahjong_double_up] auto input_map[p3_mahjong_e] auto input_map[p3_mahjong_f] auto input_map[p3_mahjong_flip_flop] auto input_map[p3_mahjong_g] auto input_map[p3_mahjong_h] auto input_map[p3_mahjong_i] auto input_map[p3_mahjong_j] auto input_map[p3_mahjong_k] auto input_map[p3_mahjong_kan] auto input_map[p3_mahjong_l] auto input_map[p3_mahjong_m] auto input_map[p3_mahjong_n] auto input_map[p3_mahjong_pon] auto input_map[p3_mahjong_reach] auto input_map[p3_mahjong_ron] auto input_map[p3_mahjong_score] auto input_map[p3_mousex] auto input_map[p3_mousey] auto input_map[p3_paddlex] auto input_map[p3_paddley] auto input_map[p3_pedalbrake] auto input_map[p3_pedalgas] auto input_map[p3_pedalother] auto input_map[p3_stickx] auto input_map[p3_sticky] auto input_map[p3_stickz] auto input_map[p3_trackballx] auto input_map[p3_trackbally] auto input_map[p4_dialx] auto input_map[p4_dialy] auto input_map[p4_lightgunx] auto input_map[p4_lightguny] auto input_map[p4_mahjong_a] auto input_map[p4_mahjong_b] auto input_map[p4_mahjong_bet] auto input_map[p4_mahjong_c] auto input_map[p4_mahjong_chance] auto input_map[p4_mahjong_chi] auto input_map[p4_mahjong_d] auto input_map[p4_mahjong_double_up] auto input_map[p4_mahjong_e] auto input_map[p4_mahjong_f] auto input_map[p4_mahjong_flip_flop] auto input_map[p4_mahjong_g] auto input_map[p4_mahjong_h] auto input_map[p4_mahjong_i] auto input_map[p4_mahjong_j] auto input_map[p4_mahjong_k] auto input_map[p4_mahjong_kan] auto input_map[p4_mahjong_l] auto input_map[p4_mahjong_m] auto input_map[p4_mahjong_n] auto input_map[p4_mahjong_pon] auto input_map[p4_mahjong_reach] auto input_map[p4_mahjong_ron] auto input_map[p4_mahjong_score] auto input_map[p4_mousex] auto input_map[p4_mousey] auto input_map[p4_paddlex] auto input_map[p4_paddley] auto input_map[p4_pedalbrake] auto input_map[p4_pedalgas] auto input_map[p4_pedalother] auto input_map[p4_stickx] auto input_map[p4_sticky] auto input_map[p4_stickz] auto input_map[p4_trackballx] auto input_map[p4_trackbally] auto input_map[safequit] auto input_map[service_coin5] auto input_map[service_coin6] auto input_map[service_coin7] auto input_map[service_coin8] auto input_map[ui_toggle_ui] auto input_steadykey no misc_bios default misc_cheat no misc_cheatfile cheat.dat misc_difficulty none misc_eventdebug no misc_eventfile event.dat misc_freeplay no misc_hiscorefile hiscore.dat misc_historyfile history.dat misc_infofile mameinfo.dat misc_lang none misc_languagefile english.lng misc_mutedemo no misc_quiet yes misc_safequit yes misc_timetorun 0 record_sound yes record_sound_time 15 record_video yes record_video_interleave 2 record_video_time 15 script_coin1 script_coin2 script_coin3 script_coin4 script_emulation script_event1 script_event10 script_event11 script_event12 script_event13 script_event14 script_event2 script_event3 script_event4 script_event5 script_event6 script_event7 script_event8 script_event9 script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1); script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10); script_led3 script_play script_safequit script_start1 script_start2 script_start3 script_start4 script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100); script_video wait(!event()); set(kdb, 0); sound_adjust auto sound_equalizer_highvolume 0 sound_equalizer_lowvolume 0 sound_equalizer_midvolume 0 sound_latency 0.05 sound_mode auto sound_normalize yes sound_resamplefilter yes sound_samplerate 44100 sound_samples yes sound_volume -3 sync_fps auto sync_resample auto sync_speed 1 sync_startuptime auto sync_turbospeed 3 ui_color[help_other] 000000 808080 ui_color[help_p1] 000000 ffff00 ui_color[help_p2] 000000 00ff00 ui_color[help_p3] 000000 ff0000 ui_color[help_p4] 000000 00ffff ui_color[interface] 000000 ffffff ui_color[select] 000000 afffff ui_color[tag] 247ef0 ffffff ui_font auto ui_fontsize auto ui_helpimage auto ui_translucency 0.8 device_video_format 31500 0.8 0 0.12 0.08 0.914286 0.0190476 0.00380952 0.0628571 device_video_clock 5-150 / 31.5 / 55-130 pow/input_map[p1_button1] keyboard[0,4_pad] pow/input_map[p1_button2] keyboard[0,5_pad] pow/input_map[p1_button3] keyboard[0,6_pad]
y bueno como veran no he hecho muchas modificaciones y he ahi el detalle de mi gran dilema, la verdad que no he hecho nada malo...... Por otro lado tengo la duda de si se puede mostrar los "flyers" en vez de las snaps al momento de cargar en "loading"... bueno con eso me bastaria lo demas lo tengo muy bien explicado en los tutoriales..... Gracias por la ayuda que me dieron Ankon,Gezzup y Lord Hiryu.......
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