ZONA DE PINOUT, busca el pin out de tu placa
BOLO15
view post Escrito el 25/3/2006, 17:46 by: BOLO15
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sigo montando en BiCi

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Mensajes: 1860


Status: Offline: ultima azione eseguita il 8/1/2007, 23:30


JAMMA BASICO


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JAMMA KONAMI


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NEO GEO 1 SLOT [todas las pcbs]


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NEO GEO 2 SLOTS [mv-2f PCB]


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NEO GEO 4 SLOTS [MV-4f PCB]


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NEO GEO 6 SLOTS [MV-6F PCB]


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ST-V [SEGA TITAN VIDEO /SEGA SATURN]


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PGM 4 PLAYERS

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MGCD XBOX


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MGCD DC / PS2 / GC


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MGCD XBOX / PS2 / PS [POR TIEMPO DE REINICIO]


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MGCD MULTICONSOLAS


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ATOMISWAVE [SAMMY]

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CAPCOM JAMMA [CPS / CPS2 / CPS3 ]

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Lindbergh

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CODE
CPU : Intel Pentium 4 3.0G HT (800Mhz FSB - 1MB L2 Cache)
GFX : NVIDIA GPU (Unknown model - specs roughly in line with Geforce7 series)
GFX Memory : 256MB (256 bit GDDR3)
GFX Capabilities : Vertex Shader 3.0, Pixel Shader 3.0
Audio : 3D audio synthesizer chip onboard, possible to have 64 sounds playing simultaneously, 5.1 surround output.
Video output: One analog D-Sub, Two Digital DVI outputs.
Display : Single or dual monitor support. Can output the same picture to each monitor or different pictures on each monitor, the resolution for each of the 2 monitors can also be different.
Sound output: The two front speakers have RCA connectors, SPDIF for full surround.
Resolution : HDTV (High Definition)
RAM : 1024MB 184pin DDR SD-RAM PC3200 (2x 512MB DDR 400 sticks)
LAN : 10/100/1000 TBase Gigabit Network
Other : DVD Drive Support, USB2.0 (x4) - Sega ALL.NET online support.
Connector Format : JVS
Protection : High Spec original security module.


TRIFORCE [aparatito creado por sega , nintendo y namco a bajo costo..]

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CODE
CPU : IBM Power PC "Gekko"
Sound DSP : Custom Macronix 16bit DSP @ 81MHz
Main RAM : Main Memory 48 MB MoSys 1T-SRAM, Approximately 10ns Sustainable Latency.
Graphics Engine : "Flipper" (Custom ATI/Nintendo)
Color : 24-bit Color, 24-bit Z Buffer.
Hardware Features : Fog, Subpixel Anti-aliasing, 8 Hardware lights, Alpha Blending, Virtual Texture Design, Multi-texture, Mapping/Bump/Environment Mapping, MIPMAP, Bilinear/Trilinear/Anisotropic Filtering, Real-time Texture Decompression (S3TC), HW 3-line Deflickering filter.


PACK PINOUTS DE PLACAS JAMMA

Modificado por BOLO15 - 26/3/2006, 21:29
11 respuesta(s) desde el 25/3/2006, 17:46