25-feb-2007, 16:49 | #31 |
Administrador
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Oye, una pregunta, mike: he visto que hay muchos de tus trucos que no están añadidos al cheat.dat. ¿Esto por qué es? ¿no actualizan muy rápido el fichero o es que llevan alguna política sobre qué trucos añadir y cuáles no?
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25-feb-2007, 19:01 | #32 |
POKE Moderador,255
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esos de WIP son 'work in progress'.
Tambien tienen algunas convenciones a la hora de poner nombres a los trucos. Y cuentan bastante. Miralo desde otro punto de vista. Uso la seccion de trucos para meter los que encuentre y quien quiera hara copypaste al cheat.dat (o se creara un cheat2.dat -es posible usar 2 ficheros de trucos-). Cuando me aburra, lo dejo y punto. |
26-feb-2007, 02:03 | #33 |
POKE Moderador,255
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1943: THE BATTLE OF MIDWAY
;[1943: The Battle of Midway (US)] :1943:00000303:E450:0000000F:FFFFFFFF:Select next level:You can't return to 1st level :1943:00010313:E450:00000001:0000010F:Select next level (2/2) ;[1943: Midway Kaisen (Japan)] :1943j:00000303:E450:0000000F:FFFFFFFF:Select next level:You can't return to 1st level :1943j:00010313:E450:00000001:0000010F:Select next level (2/2) Editado por mike_myers en 26-feb-2007 a las 20:36. |
27-feb-2007, 21:41 | #34 |
POKE Moderador,255
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CACHAT
:cachat:00000303:8DB6:00000004:FFFFFFFF:Select Next Level PL1 [Easy] :cachat:00000303:8DB6:00000009:FFFFFFFF:Select Next Level PL1 [Normal/Hard] :cachat:00000000:8DBC:000000C2:FFFFFFFF:Next Pipe always = Vertical with Clock Now! PL1 :cachat:00000000:8DBC:000000C4:FFFFFFFF:Next Pipe always = Horizontal with Clock Now! PL1 :cachat:00000001:8DBC:000000C2:FFFFFFFF:Next Pipe = Vertical with Clock Now! PL1 :cachat:00000001:8DBC:000000C4:FFFFFFFF:Next Pipe = Horizontal with Clock Now! PL1 :cachat:00000303:8DE6:00000004:FFFFFFFF:Select Next Level PL2 [Easy] :cachat:00000303:8DE6:00000009:FFFFFFFF:Select Next Level PL2 [Normal/Hard] :cachat:00000000:8DEC:000000C2:FFFFFFFF:Next Pipe always = Vertical with Clock Now! PL2 :cachat:00000000:8DEC:000000C4:FFFFFFFF:Next Pipe always = Horizontal with Clock Now! PL2 :cachat:00000001:8DEC:000000C2:FFFFFFFF:Next Pipe = Vertical with Clock Now! PL2 :cachat:00000001:8DEC:000000C4:FFFFFFFF:Next Pipe = Horizontal with Clock Now! PL2 Editado por mike_myers en 27-feb-2007 a las 23:00. |
27-feb-2007, 22:06 | #35 |
Administrador
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Otra pregunta, Mike, existe algún fichero de trucos tuyo? es decir, un mike_myers_cheat.dat
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28-feb-2007, 00:50 | #36 |
POKE Moderador,255
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De momento no, pero me lo acabare montando. (Puede que sea un extra para la web.)
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28-feb-2007, 21:43 | #37 |
POKE Moderador,255
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TUBE-IT
:tubeit:00000303:8DB6:00000004:FFFFFFFF:Select Next Level PL1 [Easy] :tubeit:00000303:8DB6:00000009:FFFFFFFF:Select Next Level PL1 [Normal/Hard] :tubeit:00000000:8DBC:000000C2:FFFFFFFF:Next Pipe always = Vertical with Clock Now! PL1 :tubeit:00000000:8DBC:000000C4:FFFFFFFF:Next Pipe always = Horizontal with Clock Now! PL1 :tubeit:00000001:8DBC:000000C2:FFFFFFFF:Next Pipe = Vertical with Clock Now! PL1 :tubeit:00000001:8DBC:000000C4:FFFFFFFF:Next Pipe = Horizontal with Clock Now! PL1 :tubeit:00000303:8DE6:00000004:FFFFFFFF:Select Next Level PL2 [Easy] :tubeit:00000303:8DE6:00000009:FFFFFFFF:Select Next Level PL2 [Normal/Hard] :tubeit:00000000:8DEC:000000C2:FFFFFFFF:Next Pipe always = Vertical with Clock Now! PL2 :tubeit:00000000:8DEC:000000C4:FFFFFFFF:Next Pipe always = Horizontal with Clock Now! PL2 :tubeit:00000001:8DEC:000000C2:FFFFFFFF:Next Pipe = Vertical with Clock Now! PL2 :tubeit:00000001:8DEC:000000C4:FFFFFFFF:Next Pipe = Horizontal with Clock Now! PL2 |
02-mar-2007, 01:09 | #38 |
POKE Moderador,255
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;[Donkey Kong JR]
:dkongjr:00000001:6290:00000000:FFFFFFFF:Finish sub-level 4 Now! :dkongjrj:00000001:6290:00000000:FFFFFFFF:Finish sub-level 4 Now! Editado por mike_myers en 04-mar-2007 a las 12:19. |
02-mar-2007, 23:30 | #39 |
POKE Moderador,255
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DR MICRO
:drmicro:00000000:C058:0000007F:FFFFFFFF:Always Exit Open :drmicro:00000001:C058:0000007F:FFFFFFFF:Open Exit now! :drmicro:00000000:C1D2:00000004:FFFFFFFF:Always Big Bubbles:Turn it OFF when you complete level :drmicro:00000000:C4F3:0000000A:FFFFFFFF:Never Cannons Shoot :drmicro:00010000:C500:00000001:FFFFFFFF:Never Cannons Shoot (2/2):1/2=3rd Floor, 2/2=4th Floor |
03-mar-2007, 17:15 | #40 |
POKE Moderador,255
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SUPER VISUAL FOOTBALL
;[Super Visual Football: European Sega Cup] :svf:00500000:2003D5:00000500:FFFFFFFF:Always win Penalty Shootout PL1 :svf:00500000:2003D5:00000005:FFFFFFFF:Always win Penalty Shootout PL2 ;[Super Visual Soccer: Sega Cup (US)] :svs:00500000:2003D5:00000500:FFFFFFFF:Always win Penalty Shootout PL1 :svs:00500000:2003D5:00000005:FFFFFFFF:Always win Penalty Shootout PL2 ;[J. League. 1994, The (Japan)] :jleague:00500000:2003D5:00000500:FFFFFFFF:Always win Penalty Shootout PL1 :jleague:00500000:2003D5:00000005:FFFFFFFF:Always win Penalty Shootout PL2 Editado por mike_myers en 04-mar-2007 a las 14:06. |