Regresar   Foro de marcianitos.org > Emuladores y programas de todo tipo > Entornos gráficos > AdvMenu

 
 
Old 04-may-2008, 20:56   #1
Phantomas
Marciano
 
Avatar de Phantomas
Arrancar Advmenu a 15Khz

Hola amigos, ahora tengo otro problemilla...

Ya tengo configurado el advmenu con el advmame y lo quiero meter en el menú de inicio para que al arrancar el ordenador lo ejecute directamente.

¿Cómo hago para que al ejecutarse advmenu se vea a 15khz en la recreativa?

He probado a poner: "device_video svgawin" pero me da error de teclado, me dice: "the SDL keyboard requires the SDL video driver"

Entonces he probado a cambiar la línea "device_keyboard auto" y poner "none", entonces si que funciona, aunque sin teclado no puedo manejarlo claro y además la pantalla del advmenu se ve partida a la mitad.

¿Algún Marciano me puede ayudar?

Otra preguntilla, ¿cómo puedo cerrar un hilo del foro? En herramientas no me da opción.
   
Old 05-may-2008, 10:59   #2
Lord Hiryu
Reencarnación de Priapo!!
 
Avatar de Lord Hiryu
Hola Phantomas.
Entiendo que estás usando WinXP.
Si es así, para ejecutar el Advmame y el Advmenu a 15Khz tan sólo debes tener presente 2 cosas.
Cargar el fichero SVGAWIN.EXE y utilizar una gráfica Nvidia.
   
Old 05-may-2008, 17:36   #3
Phantomas
Marciano
 
Avatar de Phantomas
Hola Lord Hiryu, la gráfica que tengo es una Ati Rage 128 y ya tengo cargado el svgawin. El sistema operativo es el WinXP.

Como comento ya me funciona todo lo que pasa es que veo el AdvMenu por el monitor del ordenador y cuando cargo la Rom del juego es cuando pasa a 15 Khz y cambio el cable al Jpac y ya puedo jugar en la recre.

Lo que intento es arrrancar el AdvMenu directamente a 15Khz para que salga directo por el monitor arcade de la recre. Como explico lo consigo cambiando la linea device_video pero me da el error de teclado, no lo entiendo.

Muchas gracias por responder
   
Old 06-may-2008, 08:04   #4
dasansa
Editor Marciano
podías copiar y pegar aquí el contenido de todo tu "advmenu.rc" y del "advmame.rc" y vemos que se puede hacer, porque si ves advmame bien ya es sólo cuestion de configuración del advmenu

Editado por dasansa en 06-may-2008 a las 08:10.
   
Old 06-may-2008, 16:28   #5
Sistemika
Marciano
 
Avatar de Sistemika
Phantomas, en tu otro post, puse una posible solución....

http://www.marcianitos.org../../../showthread.php?t=16255

Avisame
   
Old 06-may-2008, 18:05   #6
Phantomas
Marciano
 
Avatar de Phantomas
Gracias Sistemika y Dasansa

A ver si esta noche tengo tiempo y pruebo a ver.

Informaré de mis progresos, ya falta pocoooo
   
Old 06-may-2008, 23:29   #7
Phantomas
Marciano
 
Avatar de Phantomas
No consigo nada chicos, me da siempre error, aquí va el tocho de los rc que pedía Dasansa, a ver si alguien puede resolverlo porque yo estoy pez en el tema.

El Advance Mame funciona perfectamente en la recre a 15 Khz, lo que no consigo es ejecutar el AdvMenu igual en el monitor arcade.

-----------------------------------------ADVMAME.RC----------------------------------------------
Code:
debug_crash no
debug_rawsound no
debug_speedmark no
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick auto
device_keyboard auto
device_lgrawinput_calibration auto
device_mouse auto
device_sdl_samples 2048
device_sound auto
device_svgawin_divideclock no
device_svgawin_skipboard 0
device_svgawin_stub fullscreen
device_video auto
device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_interlace yes
device_video_output auto
device_video_overlaysize 1024
device_video_singlescan yes
dir_artwork artwork
dir_diff diff
dir_hi hi
dir_image image
dir_inp inp
dir_memcard memcard
dir_nvram nvram
dir_rom rom
dir_sample sample
dir_snap snap
dir_sta sta
display_adjust generate_yclock
display_antialias yes
display_artwork_backdrop yes
display_artwork_bezel no
display_artwork_crop yes
display_artwork_overlay yes
display_aspectx 4
display_aspecty 3
display_beam 1
display_brightness 1
display_buffer no
display_color auto
display_expand 1
display_flicker 0
display_flipx no
display_flipy no
display_frameskip auto
display_gamma 1
display_intensity 1.5
display_interlaceeffect none
display_magnify 1
display_mode auto
display_pausebrightness 1
display_resize mixed
display_resizeeffect auto
display_restore yes
display_rgbeffect none
display_rol no
display_ror no
display_scanlines no
display_skipcolumns auto
display_skiplines auto
display_translucency yes
display_vsync yes
include 
input_hotkey yes
input_idleexit 0
input_map[coin5] auto
input_map[coin6] auto
input_map[coin7] auto
input_map[coin8] auto
input_map[event10] auto
input_map[event11] auto
input_map[event12] auto
input_map[event13] auto
input_map[event14] auto
input_map[event1] auto
input_map[event2] auto
input_map[event3] auto
input_map[event4] auto
input_map[event5] auto
input_map[event6] auto
input_map[event7] auto
input_map[event8] auto
input_map[event9] auto
input_map[p1_dialx] auto
input_map[p1_dialy] auto
input_map[p1_lightgunx] auto
input_map[p1_lightguny] auto
input_map[p1_mousex] auto
input_map[p1_mousey] auto
input_map[p1_paddlex] auto
input_map[p1_paddley] auto
input_map[p1_pedalbrake] auto
input_map[p1_pedalgas] auto
input_map[p1_pedalother] auto
input_map[p1_stickx] auto
input_map[p1_sticky] auto
input_map[p1_stickz] auto
input_map[p1_trackballx] auto
input_map[p1_trackbally] auto
input_map[p2_dialx] auto
input_map[p2_dialy] auto
input_map[p2_lightgunx] auto
input_map[p2_lightguny] auto
input_map[p2_mousex] auto
input_map[p2_mousey] auto
input_map[p2_paddlex] auto
input_map[p2_paddley] auto
input_map[p2_pedalbrake] auto
input_map[p2_pedalgas] auto
input_map[p2_pedalother] auto
input_map[p2_stickx] auto
input_map[p2_sticky] auto
input_map[p2_stickz] auto
input_map[p2_trackballx] auto
input_map[p2_trackbally] auto
input_map[p3_dialx] auto
input_map[p3_dialy] auto
input_map[p3_lightgunx] auto
input_map[p3_lightguny] auto
input_map[p3_mahjong_a] auto
input_map[p3_mahjong_b] auto
input_map[p3_mahjong_bet] auto
input_map[p3_mahjong_c] auto
input_map[p3_mahjong_chance] auto
input_map[p3_mahjong_chi] auto
input_map[p3_mahjong_d] auto
input_map[p3_mahjong_double_up] auto
input_map[p3_mahjong_e] auto
input_map[p3_mahjong_f] auto
input_map[p3_mahjong_flip_flop] auto
input_map[p3_mahjong_g] auto
input_map[p3_mahjong_h] auto
input_map[p3_mahjong_i] auto
input_map[p3_mahjong_j] auto
input_map[p3_mahjong_k] auto
input_map[p3_mahjong_kan] auto
input_map[p3_mahjong_l] auto
input_map[p3_mahjong_m] auto
input_map[p3_mahjong_n] auto
input_map[p3_mahjong_pon] auto
input_map[p3_mahjong_reach] auto
input_map[p3_mahjong_ron] auto
input_map[p3_mahjong_score] auto
input_map[p3_mousex] auto
input_map[p3_mousey] auto
input_map[p3_paddlex] auto
input_map[p3_paddley] auto
input_map[p3_pedalbrake] auto
input_map[p3_pedalgas] auto
input_map[p3_pedalother] auto
input_map[p3_stickx] auto
input_map[p3_sticky] auto
input_map[p3_stickz] auto
input_map[p3_trackballx] auto
input_map[p3_trackbally] auto
input_map[p4_dialx] auto
input_map[p4_dialy] auto
input_map[p4_lightgunx] auto
input_map[p4_lightguny] auto
input_map[p4_mahjong_a] auto
input_map[p4_mahjong_b] auto
input_map[p4_mahjong_bet] auto
input_map[p4_mahjong_c] auto
input_map[p4_mahjong_chance] auto
input_map[p4_mahjong_chi] auto
input_map[p4_mahjong_d] auto
input_map[p4_mahjong_double_up] auto
input_map[p4_mahjong_e] auto
input_map[p4_mahjong_f] auto
input_map[p4_mahjong_flip_flop] auto
input_map[p4_mahjong_g] auto
input_map[p4_mahjong_h] auto
input_map[p4_mahjong_i] auto
input_map[p4_mahjong_j] auto
input_map[p4_mahjong_k] auto
input_map[p4_mahjong_kan] auto
input_map[p4_mahjong_l] auto
input_map[p4_mahjong_m] auto
input_map[p4_mahjong_n] auto
input_map[p4_mahjong_pon] auto
input_map[p4_mahjong_reach] auto
input_map[p4_mahjong_ron] auto
input_map[p4_mahjong_score] auto
input_map[p4_mousex] auto
input_map[p4_mousey] auto
input_map[p4_paddlex] auto
input_map[p4_paddley] auto
input_map[p4_pedalbrake] auto
input_map[p4_pedalgas] auto
input_map[p4_pedalother] auto
input_map[p4_stickx] auto
input_map[p4_sticky] auto
input_map[p4_stickz] auto
input_map[p4_trackballx] auto
input_map[p4_trackbally] auto
input_map[safequit] auto
input_map[service_coin5] auto
input_map[service_coin6] auto
input_map[service_coin7] auto
input_map[service_coin8] auto
input_map[ui_toggle_ui] auto
input_steadykey no
misc_bios default
misc_cheat no
misc_cheatfile cheat.dat
misc_difficulty none
misc_eventdebug no
misc_eventfile event.dat
misc_freeplay no
misc_hiscorefile hiscore.dat
misc_lang none
misc_languagefile english.lng
misc_mutedemo no
misc_quiet no
misc_safequit yes
misc_timetorun 0
record_sound yes
record_sound_time 15
record_video yes
record_video_interleave 2
record_video_time 15
script_coin1 
script_coin2 
script_coin3 
script_coin4 
script_emulation 
script_event1 
script_event10 
script_event11 
script_event12 
script_event13 
script_event14 
script_event2 
script_event3 
script_event4 
script_event5 
script_event6 
script_event7 
script_event8 
script_event9 
script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
script_led3 
script_play 
script_safequit 
script_start1 
script_start2 
script_start3 
script_start4 
script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
script_video wait(!event()); set(kdb, 0);
sound_adjust auto
sound_equalizer_highvolume 0
sound_equalizer_lowvolume 0
sound_equalizer_midvolume 0
sound_latency 0.05
sound_mode auto
sound_normalize yes
sound_samplerate 44100
sound_samples yes
sound_volume -3
sync_fps auto
sync_resample auto
sync_speed 1
sync_startuptime auto
sync_turbospeed 3
ui_color[help_other] 000000 808080
ui_color[help_p1] 000000 ffff00
ui_color[help_p2] 000000 00ff00
ui_color[help_p3] 000000 ff0000
ui_color[help_p4] 000000 00ffff
ui_color[interface] 000000 ffffff
ui_color[select] 000000 afffff
ui_color[tag] 247ef0 ffffff
ui_font auto
ui_fontsize auto
ui_helpimage auto
ui_translucency 0.8
device_video_clock 5-100 / 15.75 / 60
device_video_format 15750 0.727273 0.0909091 0.0909091 0.0909091 0.916031 0.0114504 0.0114504 0.0610687
wboy/input_map[p1_button1] keyboard[0,lcontrol] or keyboard[0,lcontrol] or keyboard[0,lcontrol] or keyboard[0,lcontrol] or keyboard[0,lcontrol] or keyboard[0,lcontrol]
wboy/input_map[p1_button2] keyboard[0,lalt]
wboy/input_map[p1_right] keyboard[0,right]
wboy/input_map[p1_left] keyboard[0,left]
1942/input_map[p1_right] keyboard[0,g]
1942/input_map[p1_left] keyboard[0,d]
1942/input_map[p1_down] keyboard[0,f]
1942/input_map[p1_up] keyboard[0,r]
1942/input_map[p1_button1] keyboard[0,a]
1942/input_map[p1_button2] keyboard[0,s]
gng/input_dipswitch[lives] 7
gng/input_dipswitch[difficulty] easy
hyperspt/input_map[p1_button3] keyboard[0,space]
hyperspt/input_map[p1_button2] keyboard[0,lcontrol]
hyperspt/input_map[p1_button1] keyboard[0,lalt]
trackfld/input_map[p1_button3] keyboard[0,lalt]
trackfld/input_map[p1_button2] keyboard[0,lcontrol]
trackfld/input_map[p1_button1] keyboard[0,space]
bankp/input_map[p1_button1] keyboard[0,lcontrol]
bankp/input_map[p1_button2] keyboard[0,space]
bankp/input_map[p1_button3] keyboard[0,lalt]
kchamp/input_map[p1_doubleleft_right] keyboard[0,g] keyboard[0,left]
kchamp/input_map[p1_doubleleft_left] keyboard[0,left] keyboard[0,d]
kchamp/input_map[p1_doubleleft_up] keyboard[0,left] keyboard[0,r]
kchamp/input_map[p1_doubleleft_down] keyboard[0,left] keyboard[0,f]
kchamp/input_map[p1_doubleright_right] keyboard[0,g] keyboard[0,right]
kchamp/input_map[p1_doubleright_left] keyboard[0,d] keyboard[0,right]
kchamp/input_map[p1_doubleright_up] keyboard[0,right] keyboard[0,r]
kchamp/input_map[p1_doubleright_down] keyboard[0,f] keyboard[0,right]
wboy/input_dipswitch[cabinet] cocktail
pengo/input_map[p1_up] keyboard[0,r]
pengo/input_map[p1_down] keyboard[0,f]
pengo/input_map[p1_left] keyboard[0,d]
pengo/input_map[p1_right] keyboard[0,g]
pengo/input_map[p1_button1] keyboard[0,lalt]
---------------------------------------ADVMENU.RC----------------------------------------------
Code:
config save_at_exit
device_color_bgr15 yes
device_color_bgr16 yes
device_color_bgr24 yes
device_color_bgr32 yes
device_color_bgr8 yes
device_color_palette8 yes
device_color_yuy2 yes
device_joystick none
device_keyboard auto
device_lgrawinput_calibration auto
device_mouse auto
device_sdl_samples 2048
device_sound auto
device_svgawin_divideclock no
device_svgawin_skipboard 0
device_svgawin_stub fullscreen
device_video svgawin/r128
device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_interlace yes
device_video_output auto
device_video_overlaysize 1024
device_video_singlescan yes
difficulty none
display_brightness 1
display_gamma 1
display_orientation 
display_restoreatexit yes
display_restoreatgame yes
display_size 800
emulator "advmame" generic "c:\temp\advance\advmame.exe" "%s"
emulator_roms "advmame" "c:\temp\advance\rom"
emulator_flyers "advmame" "c:\temp\advance\snap"
event_alpha yes
event_assign up up or 8_pad
event_assign down down or 2_pad
event_assign left left or 4_pad
event_assign right right or 6_pad
event_assign enter enter or enter_pad
event_assign esc esc
event_assign space space
event_assign home home
event_assign end end
event_assign pgup pgup
event_assign pgdn pgdn
event_assign del del
event_assign ins insert
event_assign shutdown lcontrol esc
event_assign mode tab
event_assign help f1
event_assign group f2
event_assign type f3
event_assign exclude f4
event_assign sort f5
event_assign setgroup f9
event_assign settype f10
event_assign runclone f12
event_assign command f8
event_assign menu backquote or backslash
event_assign emulator f6
event_assign rotate 0_pad
event_assign lock scrlock
event_assign preview space
event_assign mute period_pad
event_mode fast
event_repeat 500 50
icon_space 43
idle_screensaver 60 10
idle_screensaver_preview snap
idle_start 0 0
include 
input_hotkey yes
lock no
menu_base 6
menu_rel 27
merge differential
misc_exit normal
misc_quiet no
mode list
mode_skip 
mouse_delta 100
preview snap
preview_default none
preview_default_cabinet none
preview_default_flyer none
preview_default_icon none
preview_default_marquee none
preview_default_snap none
preview_default_title none
preview_expand 1.15
sort parent
sound_background_begin none
sound_background_end none
sound_background_loop default
sound_background_loop_dir "mp3"
sound_background_start none
sound_background_stop none
sound_buffer 0.1
sound_foreground_begin default
sound_foreground_end default
sound_foreground_key default
sound_foreground_start default
sound_foreground_stop default
sound_latency 0.1
sound_samplerate 44100
sound_volume -3
ui_background none
ui_bottombar yes
ui_clip single
ui_color help 000000 ffffff
ui_color help_tag 247ef0 ffffff
ui_color submenu_bar 247ef0 ffffff
ui_color submenu_item 000000 ffffff
ui_color submenu_item_select 000000 afffff
ui_color submenu_hidden 808080 ffffff
ui_color submenu_hidden_select 808080 afffff
ui_color menu_item 000000 ffffff
ui_color menu_hidden 808080 ffffff
ui_color menu_tag 247ef0 ffffff
ui_color menu_item_select 000000 afffff
ui_color menu_hidden_select 808080 afffff
ui_color menu_tag_select 247ef0 afffff
ui_color bar 000000 ffffff
ui_color bar_tag 247ef0 ffffff
ui_color bar_hidden 808080 ffffff
ui_color grid 247ef0 ffffff
ui_color backdrop 000000 808080
ui_color icon ffffff ffffff
ui_color cursor 808080 ffffff
ui_command_error Error running the command
ui_command_menu Command...
ui_console no
ui_exit none
ui_font auto
ui_fontsize auto
ui_game snap
ui_gamemsg "Loading"
ui_help none
ui_menukey yes
ui_skipbottom 0
ui_skipleft 0
ui_skipright 0
ui_skiptop 0
ui_startup none
ui_topbar yes
ui_translucency 0.6
advmame/mode text
advmame/preview flyers
group_include "<undefined>"
group_include "Bad"
group_include "Good"
group_include "Very Good"
type_include "<undefined>"
type_include "Application"
type_include "Arcade"
type_include "Bet 'em Up"
type_include "Breakout"
type_include "Computer"
type_include "Console"
type_include "Fight"
type_include "Filler"
type_include "Flipper"
type_include "Gun"
type_include "Puzzle"
type_include "RPG"
type_include "Racing"
type_include "Shot 'em Up"
type_include "Sport"
emulator_include "advmame"
group "<undefined>"
group "Bad"
group "Good"
group "Very Good"
type "<undefined>"
type "Application"
type "Arcade"
type "Bet 'em Up"
type "Breakout"
type "Computer"
type "Console"
type "Fight"
type "Filler"
type "Flipper"
type "Gun"
type "Puzzle"
type "Racing"
type "RPG"
type "Shot 'em Up"
type "Sport"
emulator_attrib "advmame" missing exclude
game "advmame/1942" "" "" 14 0 ""
game "advmame/1943" "" "" 31 0 ""
game "advmame/amidar" "" "" 53 0 ""
game "advmame/arkanoid" "" "" 48 0 ""
------------------------------------------------------------------------------------------------------

Mil gracias para Sistemika y Dasansa que han respondido rápido y a cualquier Marciano que sea capaz de leer este tocho y resolver el problema, a mí me supera
   
Old 06-may-2008, 23:34   #8
dasansa
Editor Marciano
de momento en advmenu.rc pondría device_video auto

y algo así...

device_video_pclock 6-80
device_video_hclock 15,75
device_video_vclock 60

oye que versión usas?
   
Old 06-may-2008, 23:40   #9
Phantomas
Marciano
 
Avatar de Phantomas
Voy a probar, la version del Advmame es 0.106.0 y la de AdvMenu es la 2.4.13, creo que eran las últimas
   
Old 06-may-2008, 23:47   #10
Phantomas
Marciano
 
Avatar de Phantomas
oye, estas líneas las tengo que añadir ¿o sustituir por alguna?

Mi torpeza no tiene límites....